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Dragonquest
A BRETONNIAN SCENARIO


Dragonquest is a light-hearted scenario by Gav Thorpe for 2-6 players, presented here by Phil Kelly. It pits the flower of Bretonnian chivalry against a mighty dragon. Ready your lance!

Seal of the Dragon Slayer

Most of us are familiar with the image of a noble knight riding upon his charger to slay a foul dragon. It's pretty much the classic hero versus monster match-up, and is one of the most enduring images of chivalry in existence. As a result, we thought it was a perfect theme on which to base a Bretonnian scenario; sufficiently grand in scale and so steeped in fantasy it could not suit the proud knights of Bretonnia any better. Not only that, but in ages past, the greatest Bretonnian knight of them all, Gilles le Breton, slew a giant red dragon whilst he was still a youngster…

In this game you play the part of a trusty Bretonnian knight accompanied by his retinue of Bowmen and Men-at-arms. A dragon has been plaguing the realm and, along with your fellow knights, you have vowed to slay the dragon and return with its head on your lance!

WHAT YOU NEED
• 1 or more players
• A playing surface (a dining room table will do!)
• Some ordinary six-sided dice
• A keen sense of fun
• A dragon!

No. Players

Bowmen

Men-at-arms

1

8

8

2

4

4

3

3

3

4

2

2

5

2

1

6

1

1

Each player also needs a mounted knight, and a number of Peasants, determined by the number of players.

Each player takes one of the knights and Peasants reference cards (4 provided).

Place the Dragon Action counters in a mug or other opaque container. You will also need the Dragon Reference card and the teardrop shaped template.

SETTING UP THE GAME
To start the game, place the dragon in the centre of the playing area.

If you fancy using a couple of pieces of terrain to add flavour to your game, place them around the edge of the playing area; terrain plays little part in the Dragonquest. The edge of the table represents the buildings set aflame by the dragon's fire and hence models cannot move off the table.

Each player's force is divided into 3 groups (Called 'units') – the knight, his Bowmen and his Men-at-arms. All the models from a unit must remain within 2" of another model from the same unit. However, models still fight individually in close combat.

Each player then rolls a dice, the highest scoring player takes the Grand Knight counter. Starting with the Grand Knight, and moving clockwise around the table, each player places his knight and Peasants anywhere on the table that is at least 18" from the dragon. The Bowmen unit and Men-at-arms unit must start the game within 8" of their knight. They can move away further than this is you wish once the game has started.

You are now ready to start your Dragonquest!

Next: Begin The Quest

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