
ven
amongst a race as steeped in custom and tradition as the Dwarfs, King Alrik
is regarded as particularly devoted to the customs of his ancestors. Perhaps
it is becasue Karak Hirn, as one of the Grey Mountains holds, is regarded by
many Dwarfs as being somehow new and unproven (despite being several thousand
years old) that makes Alrik such a stickler for the old ways. Borne into battle
upon the shield of his great-great-great-Grandfather Kurgaz, considered a giant
amongst Dwarfs and founder of Karak Hirn, Alrik has endeavoured to settle many
scores from the Karak Hirn book of Grudges.
King Alrik wages war with the mighty axe of retribution, which he had made especially for his crusade to avenge the wrongs done to his Hold, and he waers Hrappi-klad, a heavy suit of golden armour which is the traditional battle garb of the Kings of Karak Hirn.

King Alrik Ranulfsson of Karak Hirn
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
King Alrik |
3 |
7 |
4 |
4 |
5 |
3 |
4 |
4 |
10 |
Points: 290
King Ranulfssonis a Dwarf Lord and can be taken as a Lord choice in any Dwarf army. He must be fielded exactly as presented, and no extra equipment can be bought for him.
Weapons & Armour:
Shieldbearers. The Axe of Retribution which bears a Grudge Rune (re-roll to
hit one nominated enemy) and a Master rune of Breaking (destroys magic weapons);
Hrappi-klad, a suit of gromril armour bearing a Rune of Shielding (2+ ward versus
shooting and magic missiles; Helm of Eagles, which bears a Master Rune of Challenge
(enemy unit must charge or flee); Krugaz's Shield, The massive shield Alrik
stands upon bears a Rune of Luck (a single re-roll to hit, to wound, armour
or ward save).

You can buy King Alrik from the Online Store.

