Sorry! Your browser is not compatible with our stylesheets.
We recommend that you download the latest version of Internet Explorer, Opera, Netscape/Mozilla/Firefox or Safari (Macintosh) to view the site as it should be. In the meantime the pages are laid out so that they can be read without formatting.


Online Store
White Dwarf
Events & Community
News
The Lord of The Rings
Warhammer
Warhammer 40,000
Gaming Clubs
- Welcome! Please Login
specialist games | shopping | your site | site map

School Gaming Clubs
A GUIDE FOR TEACHERS

Setting up and running a school gaming club is really easy with a little help from the Community Team and you will find it can be very rewarding. There is even a School League to enter!

School Gaming Club

The secondary school is an ideal environment for a club as many people first discover the hobby aged around 12!

A gaming club has many benefits for the school; it gets a diverse group of young people together to share in an activity that promotes social interaction and provides an opportunity for different year groups to share a hobby.

Most importantly it does this in a way that they enjoy and gives them a safe venue to pursue their hobby and meet with others who share their enthusiasm.

We have also found that in many cases behaviour inside the classroom has improved as a result of the club as members do not want their club privileges revoked!

There are many elements to the hobby including painting, gluing models together and building an army, as well as playing the games. This involves numeracy, literacy and motor skills all whilst having fun!

In order to create their army each hobbyist will consider many factors – using probability and maths to help them.

The backgrounds for the games are very detailed and encourage reading and creative writing. There is a wealth of literature based around the worlds that Games Workshop has created and most of the novels are available through your standard school library bookseller. (Askews or Bertrams).

You can also purchase these novels from most good bookshops, Games Workshop stores and our online store.

There is also a large social element to the hobby, not only playing the games but, sitting painting together and discussing the merits of each army.

Our games encourage young people to engage with the hobby and through that engage with other young people. There is also the opportunity to meet with other schools. (Please see the School League section on the FAQ).

Games Workshop produces a pack that explains how to set up and run a club in a school. It can be downloaded from the Club Resources page.

You can also speak to the Bek Hawkby the Community Coordinator who will be able to talk you through the basics and explain how Games Workshop can support your club.

Next: The School League

TopGo To Top | GW Online > Community > Gaming Clubs > School Clubs
Games Workshop | Legal | Privacy Policy | Careers | Contact | Help | Accessibility | GW Portal
GW
 

Copyright © Games Workshop Limited 2008 excepting all materials pertaining to the New Line theatrical productions: The Watcher logo, The Fellowship of the Ring; The Two Towers; and The Return of The King which are © MMVIII New Line Productions, Inc. All Rights Reserved. The Lord of The Rings, The Fellowship of The Ring, The Two Towers, The Return of The King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises under license to New Line Productions, Inc. and Games Workshop Ltd. All Rights Reserved. Games Workshop, the Games Workshop logo, Warhammer and the Warhammer 40,000 device are either ®, TM and/or © Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. All Rights Reserved.


Recent Gaming Clubs Articles


Utilities
  •  
  •  
  •   Printable Page