
A SCENARIO FOR
THE LORD OF THE RINGS
Mat Ward presents the first in a series of linked scenarios in a mini-campaign, in which Faramir and his Ithilien Rangers are pitted against a marauding band of Orcs.
DESCRIPTION
Faramir and his Rangers have spotted a large Orc force some miles north of Osgiliath. The Orcs are moving south to ambush a column of Gondor soldiers who are returning to Minas Tirith. Faramir decides to take a group of Men south to attempt to warn or assist the column. Unfortunately, the Orcs have many patrols in the surrounding land, and Faramir finds himself fighting a series of running battles for many leagues. Reaching the bank of a fast flowing river coming down from the Mountains of Shadow, Faramir chooses to make a stand before making his way further south. In doing so, Faramir hopes to slay as many Orcs as possible to prevent them reinforcing the main assault.
PARTICIPANTS
The Good side consists of Faramir and 15 Rangers of Gondor armed with bows and hand weapons.
The Evil side has 2 Orc Captains armed with hand weapons and carrying shields, 4 Warg Riders armed with Orc bows, 12 Orc warriors armed with hand weapons and carrying shields, and 3 Orc warriors armed with Orc bows.

Faramir's Rangers of Gondor.
POINTS MATCH
If you want to play this game with other forces, choose at least 200 points of troops for each side. Both sides must include at least one Hero.
LAYOUT
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Scenario map - click to enlarge. |
STARTING POSITIONS
The Evil player deploys 5 Orcs anywhere within 6" of the south board edge. The remainder of the Orcs, the two Captains, and the Warg Riders are then deployed in the Evil deployment zone (see map).
The Good player then deploys Faramir, and 10 Rangers of Gondor in the Good deployment zone. The remaining Rangers may be set up anywhere on the board with the following restrictions: they may not set up on the south side of the river, or within 6"of an Evil model.
OBJECTIVES
The Good side needs to kill enough Orcs to discourage further pursuit and to escape the board. The Good side therefore wins if it (1) manages to slay at least half of the Evil force, and (2) if half of the Good side leaves the table from the south board edge.
The Evil side wins if the Good side fails to meet both objectives.
The game is a draw if the Good side meets only one objective.
SPECIAL RULES
This scenario can be played in a mini-campaign with 'Damrod's Gambit' and 'In the Shadow of Osgiliath'. If you choose to do this, at the end of the game make a note of how many Orcs and Rangers have survived and how much Might, Will, and Fate the Heroes have used and how many Wounds they have lost.
Related Articles:
Creating Your Own Scenarios
Damrod's
Gambit | In The Shadow of Osgiliath
Online Store:
Faramir & Damrod | Faramir's
Rangers of Gondor | Mordor
Orcs | Warg Riders
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