
FIGHTING WITH AND AGAINST MÛMAKIL
Mûmakil are huge monsters that make a fearsome addition to any Evil force. Veteran Mahûd Adam Troke discusses how to use one of these awesome beasts to its full crushing potential, as well as how the forces of Good can stop the unstoppable.
I believe I was the first member of Games Development to kill a Mûmak. Others in the office and amongst our play-testers had beaten Haradrim armies containing one, but I believe I am correct in saying I killed it first. With Dáin Ironfoot, a wedge of Khazâd Guard and Dwarves with two-handed weapons, I charged towards the beast. Down came their axes and, as they bellowed the warcry of their ancestors, the mighty creature staggered and toppled to its doom, trumpeting fitfully as it fell.
I have also managed to get some very pleasing results from my own Mûmak. The psychological effect it has on your opponent alone justifies its enormous points cost.
But the Mûmak can be an intimidating proposition to play with and against. It has four pages of rules, making it the most complex model in the game. It also dominates whatever battlefield it is placed upon. Fortunately for you, I'm going to share my hard-won experience. This is not to say I always beat Mûmakil, or always win with them, but even when you lose, you learn something new.
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