
TACTICA: HOW TO DEFEAT ARCHAON'S HORDES
With Archaon's Horde thundering toward Middenheim and slaughtering everything in its path, it'd be churlish not to get the writer of this intimidating army list to explain just how he expects players to go up against twice their own points value, face the hardest warriors Chaos has to offer, and live to tell the tale.
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Phil Kelly |
The Halting the Tide scenario pits you against Archaon himself (or Crom, his lieutenant) in a desperate bid to halt the forces of Chaos from reaching Middenheim. With the sheer number of Chaos troops at Archaon's disposal, it is a fool's dream to think that one small army can achieve this, but a canny general might just be able to hold back the forces of evil for a while and buy the good guys a little more time. Well, help is at hand – the next few pages will give you a few handy hints and tips on how to ruin Archaon's day.
MAD, BAD AND DANGEROUS TO STAND IN FRONT OF
First of all, let's look at the Chaos forces that will be arrayed against you. If you've played against Chaos before and think you know what to expect, be advised that Archaon's Horde itself is quite different from a normal Chaos army, and boasts a few nasty surprises.
First off, Archaon's Horde is so numerous that almost the entirety of the enemy deployment zone will be filled with bad guys. This is a daunting spectacle, to be sure – more spikes than a porcupine but with the attitude of a charging rhino. It's important not to get intimidated, however, as this could cost you later in the game, when your attention's not as sharp as at the beginning of the game. Try not to be defeatist; after all, you already know that all of your forces are for the chop. By the manner of their death shall you know them...

