TZEENTCH,
THE CHANGER OF WAYS
Tzeentch is the Changer of the Ways, and change is the essence of Chaos itself,
as well as of the ever-mutating energy that is known to mortals as magic.
Also known as Tchar among the barbarians of the north, Chen in the exotic
east and Shunch in the steaming jungles of the south, his name is always a
byword for change. Everywhere, though, he is the Great Schemer, a subtle manipulator
with an all-encompassing knowledge. His plans are inevitably convoluted and
vast, spanning across untold aeons, inexplicable and contradictory to all
mortal minds. He is the Puppet Master, pulling the strings of Fate and controlling
the destiny of his followers and enemies alike. Tzeentch does not have a single
form, normally manifesting himself as a cloud of light that constantly changes
colour. His symbol is often a representation of the writhing serpent of change,
and his daemons and champions are frequently gifted with eerie bird-like beaks,
claws and multi-coloured feathers. Their skin and armour is in constant flow,
changing shape and colour, forming grotesque cackling faces that mock their
opponents, always repeating their words with new and disturbing nuances.
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Few of the followers of Tzeentch can reach the end of the long road that leads to the title of Champion, but those few that do, become the most awesome of all Champions of the Dark Gods. They are blessed with both exceptional warrior skills and the mighty magical powers of the Lord of Magic. This deadly combination makes them very dangerous foes – cunning leaders and awesome warriors who command their armies with unerring prescience. How is it possible to defeat an opponent who seems to know your every move in advance?

