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Sacred Hosts
LIZARDMEN SACRED SPAWNINGS


The Sacred Hosts of the Lizardmen are spawned under particularly auspicious portents, and are always destined to perform a critical task in the great plan of the Old Ones. Andy Hoare delves deeper into the secrets of the masters of creation, bringing us background and official rules for these most blessed of Lizardmen armies.

Lizardmen Heroes

Andy Hoare

Andy Hoare
Andy: Many Lizardmen are said to be born under the influence of one or more of their gods, the so-called Old Ones. Such spawnings exhibit certain common characteristics and their members often share a singular fate. Lizardmen spawned according to the influence of Sotek, for example, are often red of hue and angry of character, while those spawned under Tepok's inscrutable eye are often described as otherworldly and mysterious. Some may be created under the influence of several Old Ones, exhibiting a combination of characteristics. In the vast majority of instances, these combinations of characteristics occur only to single spawnings, and only to the hulking warrior creatures known as Saurus. There exist, however, references to entire armies spawned under the eye of a single deity, including not just the Saurus, but the smaller, more nimble Skinks within their number.

These armies are known as Sacred Hosts. They are rare, and apparently spawned with some great duty to perform. Scholars have attempted to examine the Sacred Hosts of those deities that the Lizardmen venerate the most. To date they have been unable to uncover more than references to other deities, such as the 'warlike' Tlanxla, the 'lost' Xholankha, Xhotl, who chooses those destined for greatness and Itzl, the god of cold-blooded beasts. Finally there is the outcast Rigg, who is not venerated by any Lizardmen at all, but whose island temple in the mouth of the Amaxon river is nonetheless attended to with great care.

A Sacred Host of Sotek defend a temple city against an Empire raiding party.A Sacred Host of Sotek defend a temple city against an Empire raiding party.
A Sacred Host of Sotek defend a temple city against an Empire raiding party.

These rules are official. The armies decribed herein can be considered balanced for all styles of play.

Click on the plaques below to find out about the sacred hosts of each god:

Chotec Sotek Quetzl Huanchi Tzunki Tlazcotl Tepok

Chotec,
the Solar God

Sotek,
the Serpent God

Quetzl,
the Protector God

Huanchi,
the Jaguar God

Tzunki,
the Water God

Tlazcotl,
the Impassive

Tepok,
the Inscrutable

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