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From
JEREMY VETOCK'S GOBLIN HORDE

Jeremy's 1,500 point Army

Characters

Groff Dogbreff

Goblin Big Boss, Light Armour, Shield, Wolf, Fumpa's club of Fumpin

95

Zod, brother of Grod

Night Goblin Shaman, Upgraded to Level 2

95

Grubba Stinkbait

Night Goblin Big Boss, Great Axe, Guzzla's Backbone Brew

74

Core Units

36 Night Gobbos

Spears, Musician, Standard, Boss, 2 Netters, 3 Fanatics

207

24 Night Gobbos

Bows, Musician, Boss

134

25 Night Goblins

Standard, Boss, 2 Netters, 2 Fanatics

120

25 Night Goblins

Spears, 1 Fanatic

100

11 Wolf Riders

Spears, Shields, Light Armour, Musician, Standard, Boss

162

20 Orc Boyz

Light Armour, Spears and Shields, Boss

173

Special Units

2 Goblin Spear Chukkas

35 pts each, 1 with an Orc Bully +5

75

Goblin Chariot

Hand Weapons and Short Bows

60

Rare Units

Giant

 

205

Total:

1,500


Shaman Chariot Goblin Regiment Fanatics

Shaman

Chariot

Goblins

Fanatic

Brief Army Overview
Having just come off the long campaign from The General's Compendium, I had been playing with a mostly Night Goblin army. This explains the large units of Night Goblins supported by Goblin Wolf Riders. For muscle, besides a good dose of Fanatics, I included two Bolt Throwers, a Chariot, and Angus, my lumbering Giant. A token unit of Orcs is there, although they (along with my Giant) tend to attract a lot of unwanted attention (missiles, enemy Elites). This is fine with me as they can absorb more punishment than my Goblins and have a higher Leadership. In the campaign my Greenskins faired pretty well, even sneaking in a last-minute (and some say "underhanded") attempt to win it all. Not the most formidable line-up, but if Animosity goes my way and the Fanatics are not drawn out into worthless enemy troops, then any battle can go my way.

Next: The 2,000 Point Horde.

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