
CONVERTING CORRUPT AND DISFIGURED RAT SPAWN
Having learnt of the new Skaven Rat Spawn in Warhammer Realms:
Lustria, Tim Hucklebery and Jeff Hurd, both devotees to Nurgle and
the Horned Rat, take a look at converting their own.
It's not unusual for those Warhammer players with a fondness for Grandfather
Nurgle to also be fans of the Skaven, especially Clan
Pestilens. Let's
face it: rats and Nurgle just go together! Two Games Workshop staffers, Tim
Huckelbery and Jeff Hurd, fall in this diseased camp. These fans of rodent-based
decay were jazzed when they found out about the new Rat Spawn in Warhammer
Realms: Lustria. Thus, Tim and Jeff set about converting up and painting
a few of these fearsome beasties that embody the worst of both the Nurgle
and Skaven worlds.
TIM'S FIRST RAT SPAWN
 |
Tim's first Rat Spawn |
One thing Tim knew from the start: he didn't want his Rat Spawn to be confused
with
Rat Ogres or regular
Chaos
Spawn. That meant some
heavy conversion work to make his models stand out. He started with
the Spawn of Chaos body and feet for the basic form. These bitz had plenty
of sockets for other things like tentacles, arms, and heads. Tim added
the Classic
Vermin Lord and Rat Ogre heads along with a few
Grey
Seer,
Rat Ogre, and
Clanrat skulls. He also used a Classic Greater Daemon
of
Nurgle arm and several Classic Beast of Nurgle tentacles. Lastly, he
raided the Mordheim and Inquisitor ranges for a few extra claws and arms.
Next,
Tim applied Green Stuff to blend in the bitz so they looked like they
belonged to the same critter.
TIM'S SECOND RAT SPAWN
 |
Tim's second Rat Spawn |
The main difference between Tim's first and second Rat Spawn was the pose.
He wanted one to be a hulking, Frankenstein-like monster, and
the other to be a frothing, insane rage-beast. In terms of distinguishing
bitz, the Frankenstein Rat Spawn received a Grey Seer head on its shoulders,
while the rage-beast got the Rat Ogre head. Tim painted both with the
same colour scheme: Elf Flesh basecoat with a series of washes of Chestnut
Ink and Flesh Wash. The only exceptions were some of the claws and the
eyes, where Tim painted them to look like warpstone shards.
To finish his Rat Spawn, Tim added some pus made of white (PVA) glue,
Desert Yellow, Sunburst Yellow, and some beige flock. After applying this
mix and
waiting for it to dry, Tim added "warpstone blood" to the pus with
a mix of white glue and Dark Angels Green. Lastly, he added dripping slime
made from fishing line with globs of plastic cement slathered on it. Once dry,
Tim applied Yellow Ink to give the slime that yucky Clan Pestilens look.
Go To Tim's Gallery
 |
Jeff's Rat Spawn |
Jeff also began with a Spawn of Chaos model for the basis of his Rat Spawn. He used
a tentacle arm to replace the bladed tentacles of the original
Spawn. Then, he swapped in Rat Ogre feet. Next, Jeff added five Vermin
Lord tails in various locations. He replaced the human forehead with a
Skaven Clanrat head and the extended mouth with a Vermin Lord head. Lastly,
he filled in the gaps with Green Stuff and added patches of fur and stretched
skin. As for painting, Jeff simply mixed the schemes from his Skaven and
Nurgle armies to come up with what you see to the left.
Go To Jeff's Gallery
IN CONCLUSION
There you have 'em: three Rat Spawn of the foulest kind. Hopefully
the work of these demented hobbyists has inspired you to pursue your own
putrid, giant beasts for your own Clan Pestilens army.
Next: Tim's
Rat Spawn Gallery