
Aragorn and the Hobbits fight for their lives in amongst the ruins of Amon
Sûl.
hile
Gandalf leads four of the Nazgûl away from Frodo, Aragorn has led the
Hobbits to Amon Sûl – which was recently the site of a great battle
between Gandalf and the Ringwraiths. While Aragorn leaves to spy out the land
and find food, the Hobbits are left alone in the ruined grandeur of the old
outpost. The graven faces of kings long dead stare down at them from the walls.
It is in the still watches of the night that their situation takes a turn for
the worse, for the five Nazgûl who did not follow the Grey Wizard spy
their prey atop the crumbling edifice and, shortly thereafter, attack out of
the shadows. Against the terror and fury of the five Ringwraiths, the Hobbits
cannot possibly hope to prevail, yet Frodo's companions rush to his defense
in the hope that Aragorn will return before all is lost.
OBJECTIVES
The Evil side wins automatically if Frodo is slain – The Ring is recaptured and the fate of the world is forever altered. The Good side wins if all of the Ringwraiths are slain or driven off. In any other result or if both players meet their victory conditions in the same turn, the game is a draw.
PARTICIPANTS |
|
Good |
Evil |
Frodo Baggins, Sam Gamgee |
The Witch-king of Angmar |
Aragorn |
4 Ringwraiths |
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Pre-game Strategy For The Forces of Good
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