
The Hobbits escape the Ringwraiths aboard the Bucklebury Ferry.
aving
spent an evening in the care of Gildor and his Elven companions, Frodo and
his two friends set out for Buckland anew the following day. Made more cautious
by their close call with the Ringwraiths, they cut across country and before
long find themselves at Maggot’s Farm – a place well remembered
by Frodo from many abortive scrumping raids as a child. After a pleasant evening
(accompanied by an even more pleasant and much appreciated meal) with Farmer
Maggot and his family, Frodo and his companions set off for the Bucklebury
Ferry, concealed by both a newly risen mist and the cart in which they ride.
Though they reach the river meadows without incident – and even encounter
Merry upon the way (who has become concerned about their late arrival) – they
must still reach the ferry before they can say all threat from the Black Riders
has passed. In the swirling mists, the Hobbits pick their way down to the venerable
ferry station, ever alert for the sound of hoof beats ringing out through the
still air.
OBJECTIVES
Frodo must make his way to the ferry and escape the pursuit of the Ringwraiths by moving off the board from the eastern edge. The Evil player must prevent this escape by killing Frodo.
PARTICIPANTS |
|
Good |
Evil |
Frodo Baggins, Sam Gamgee, Peregrin Took, Meriadoc Brandybuck |
3 Ringwraiths |
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Pre-game Strategy For The Forces of Good
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