
Deep inside the Dwarrowdelf, The Fellowship face the Goblins of Moria and
their Cave Troll.
fter
a desperate and vicious battle that left its mark upon all in the Fellowship,
they managed to flee the confines of the Chamber of Mazarbul and escape into
the great pillared halls of Dwarrowdelf. It is there that they realise the
full horror of their plight — it is not merely Goblins and Trolls that
pursue them, but a much greater Evil from the earliest days of the world — a
Balrog of Morgoth. Against this fell being the Fellowship stand little chance,
so — exhausted though they are — they make with all speed to the
eastern gates of Moria and the Bridge of Khazad-dûm. Before they reach
there, however, they must negotiate the spiralling maze of platforms and stairs
that serve as defence for the Dwarven realms. A single wrong turn in this crumbling
maze could tumble one of their number onto the rocks far below, yet there is
no time to negotiate this decaying edifice cautiously — the Balrog gains
ground with every moment, and the Goblins are still determined to feast on
their bones.
OBJECTIVES
The Evil side wins if five or more members of the Fellowship are slain, or if Frodo is slain. The Good side wins if five or more members of the Fellowship (including Frodo) exit the board from the southern board edge.
PARTICIPANTS |
|
Good |
Evil |
Sam Gamgee |
2 Goblin Captains |
Gandalf the Grey |
8 Goblins with shields |
Aragorn |
8 Goblins with spears |
Boromir |
8 Goblins with Orc bows |
Gimli, Legolas |
1 Cave Troll |
Next:
Pre-game Strategy For The Forces of Good
Previous: Adventures of
The Fellowship Index
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