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Adventures of The Fellowship
THE GREY PILGRIM AND THE BLACK RIDERS

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Gandalf the Grey faces the Black Riders at Weathertop.
Gandalf the Grey faces the Black Riders at Weathertop.

Delayed by treachery at Orthanc, Gandalf hurries back to assist Frodo and his companions. It is a long, wearisome road ahead of him, even with the speed of Shadowfax. When he arrives at Bree, he finds the Hobbits already gone. Stopping only to receive news from the innkeeper of the Prancing Pony, Gandalf rides like the wind, hoping to find Frodo. Unfortunately, Aragorn has led the Hobbits into the wild, and the Wizard can find no trace of them. Gandalf therefore makes for the hill of Weathertop and the ruin of Amon Sûl in an attempt to catch them. Alas, he arrives at Weathertop before Frodo, and finds the Ringwraiths waiting. By daylight they do not attack, content to imprison the Wizard within the crumbling walls. Yet, as darkness falls, the Nazgûl move to destroy Gandalf. Though their mission calls to them, the chance to overwhelm and destroy such an obstacle as one of the White Council is too tempting to resist. As night draws on, the Ringwraiths advance upon the hill – Gandalf will likely be very hard put to defend himself indeed.

OBJECTIVES

The Good side wins if Gandalf survives and at least four Ringwraiths have been slain – this is enough to allow him to make his escape and draw them away from Frodo. The Evil player wins if Gandalf is slain.

PARTICIPANTS

Good

Evil

Gandalf the Grey

The Witch-king of Angmar

8 Ringwraiths

Next: Pre-game Strategy For The Forces of Good
Previous: Adventures of The Fellowship Index

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