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Adventures of The Fellowship
THE HOUNDS OF SAURON

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ACTION SHOTS AND COMMENTARY FROM THE GAME

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With Wargs coming from the north, south, and west, Bryan moved the Fellowship toward the eastern board edge. Frodo was protected in the middle by a hexagon of able-bodied defenders.
While slowly moving to the east, both Aragorn and Legolas let loose their arrows. First blood went to the Fellowship when a Warg to the south fell to one of Legolas's accurate shots.

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After too few turns of moving toward the east, shooting as they went, the Fellowship prepared themselves for the coming encounter. Gandalf Immobilized a Warg, while the rest of the group changed formation.
The Fellowship was assaulted by eight Wargs in their first mêlée. While Sam was charged by more than his fair share, he managed to win and dispatch one. The rest sent three more Wargs to their deaths with little effort.

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Ty wanted to make the most of his Warg Chieftain, so he manoeuvred it for a few turns before throwing it up against Legolas. Unfortunately, Bryan won the next Priority roll and assigned Aragorn the task of confronting the terrifying beast-leader.
Up to the task, Aragorn finished off what Legolas started and slew the Warg Chieftain. Even Frodo joined the fray by slaying one of the five Wargs that the Fellowship slew in this encounter. Alas, Legolas was wounded in his confrontation and was a single Wound from death.

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With the Wargs reappearing on a board edge as fast as the noble warriors could kill them, the Fellowship was in a struggle against time. Would their endurance and characteristic points hold out until the end of the game?
Five turns and 18 dead Wargs after the death of the Warg Chieftain, the first sign of weakness in the Fellowship appeared. Swarmed by enemies, Sam failed his Fate roll and was too injured to continue fighting.

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After losing priority, Bryan used Aragorn's free Might point to declare a heroic move. He used this pre-emptive move to reorganise his defence of Frodo as another wave of Wargs broke on The Fellowship's ranks.
Eleven Wargs confronted the party, with three taking on a weakened Legolas. Just one turn after the death of Sam, the Prince of Mirkwood fell to the tooth and claw of the Wargs. Frodo's allies grew thin...

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With only five warriors remaining, the Fellowship formed up in a diamond around Frodo. Bryan left just enough room to avoid being considered Trapped. The Wargs surrounded the party and began their furious assault.
With the death of Sam and Legolas powering their blades, Bryan's warriors slaughtered almost every Warg in the combat. The four defenders killed eight Wargs in one turn and gave themselves some valuable breathing room.

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For four more turns, waves of Wild Wargs charged into battle against the stoic defenders. In order to win combats, the Fellowship had used up almost all of their Might points and were beginning to go through their Fate points.
After sixteen turns, the game finally ended — much to the relief of Bryan, whose warriors were getting perilously close to defeat. In the end, The Fellowship had killed 56 Wargs but had seen both Sam and Legolas fall to the Wargs.

Next: Forces of Good Post-game Conclusions
Previous: Pre-game Strategy For The Forces of Evil

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