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Adventures of The Fellowship
PURSUIT INTO THE WILDS

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PRE-GAME STRATEGY FOR THE FORCES OF GOOD

Ken Kennedy
Ken Kennedy
Ken: So, the tables have turned! The once-mighty Nazgûl have now become the hunted to my Dúnedain Rangers. In the "Pursuit into the Wilds" scenario, Gandalf and six Dúnedain are trying to stop Ty's four Nazgûl from escaping the board to join their Evil comrades in pursuit of Frodo and The Ring.

Since we are modifying Gandalf's profile based on the end of Scenario 6, I'm in much better shape then I would be if I had to use the Gandalf special rule listed in the scenario. In fact, my Gandalf is quite the powerhouse compared to the one listed in the scenario – he's down only 1 Wound and 1 Fate point.

Because of Gandalf's prowess, I'm thinking that Ty is going to just try and make a run for it. He will attempt to Transfix and Compel my southern troops so that his Ringwraiths can sneak by. However, since I outnumber him, I should be able to slow down a couple. If a few of his spells fail, I will attempt to gang up on a single Nazgûl (or two), reducing their Will points during the engagement, and, if I'm lucky, take out one with a fortunate thrust of the spear.

Gandalf's part in all this is to use his free Will point every turn to slow down the Nazgûl as they attempt to flee. As long as I can hold them on the board, the Dúnedain can continue to engage them and wear down their Will points.

Next: Pre-game Strategy For The Forces of Evil
Previous: Scenario Overview

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