FORCES OF EVIL POST-GAME CONCLUSIONS
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Ty Finocchiaro |
Once Gandalf was out of the picture, I was left with the task of reaching the far, far, far-away table edge. Six Dúnedain blockers and a single Will point per Nazgûl meant that the rest of the game was a foregone conclusion. Yet, Ken dragged it out as long as he could to gloat over my failure, and in the end, all the Nazgûl were charged and subsequently banished. Oh well, at least the scenario turned out better than I had hoped. So close, Gandalf, so very close! You can bet I'll be double checking each special rule ahead of time from here on out.
FORCES OF EVIL RESERVES RECOVERY |
||||
Hero's Name |
Wounds |
Might |
Will |
Fate |
Ringwraith 1 |
1 |
0 |
5 |
0 |
Ringwraith 2 |
1 |
0 |
4 |
0 |
Ringwraith 4 |
1 |
0 |
6 |
0 |
Ringwraith 5 |
1 |
0 |
7 |
0 |
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