
The Fellowship flee from the awesome terror of the Balrog, across the Bridge
of Khazad-dûm.
he
Bridge of Khazad-dûm is in sight, and the outside world lies beyond it.
This slender span has long been the heart of the eastern defences of Moria,
and now it promises to be the Fellowship's salvation. Though Goblins
mill around in the hall behind them, and the Balrog is coming ever-closer,
the company's hearts begin to lift. There are no enemies between them
and the bridge, nor are there any to be seen on the other side of the chasm.
As the fire daemon's footsteps shake the halls, Gandalf urges his companions
onward. With one last effort, the Fellowship makes for the bridge. Goblins
close in all about them, and though the travellers are not to be denied their
freedom by such creatures, the twisted lesser-Orcs may yet slow the Nine Walkers
enough to allow the Balrog to catch them. If that happens, only a great act
of sacrifice will save them...
OBJECTIVES
The Evil side wins if five or more members of the Fellowship are slain, if Frodo is slain, or if the bridge has not been destroyed. The Good side wins if five or more members of the Fellowship (including Frodo) exit the board from the southeast corner (remove them once they move onto the stairs) and the bridge has been destroyed. Any other result is counted as a draw.
PARTICIPANTS |
|
Good |
Evil |
Gandalf the Grey |
The Balrog |
Aragorn |
2 Goblin Captains |
Gimli |
8 Goblins with shields |
Sam Gamgee |
8 Goblins with spears |
|
8 Goblins with Orc bows |
Next:
Pre-game Strategy For The Forces of Good
Previous: Adventures of
The Fellowship Index
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