
DOWNLOAD THE RULES FOR THE ARMY OF THE DEAD
The King of the Dead and his warriors, the oath-breakers of Erech, now fight at Aragorn's side against Sauron. Only in doing this will the curse Isildur placed upon them many years ago be lifted.
GOOD HEROES
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Wargear Special RulesTerror. The cursed King of the Army of the Dead evokes terror in the enemy, as described in the Courage section of the rules. Blades of the Dead. The swords of the Dead have long lost their edge, and yet armor is of scarce use against them – the only defense is a brave heart. When determining what number the Dead need to wound their opponents, use the opponent's Courage rather than its Defense on the Wound chart. For example, when rolling to wound against an Orc archer, the King's Strength of 4 is cross-referenced on the Wound chart not with the Orc's Defense of 4, but with the Orc's Courage of 2 (so the King needs only a 3+ to wound the Orc). Drain Soul. An enemy that suffers a wound from the King of the Dead is automatically slain regardless of the number of wounds on its profile. Heroes can use Fate to recover wounds suffered from the King but if even a single wound is not recovered, they are slain. The Dead and the Living. The Dead are a terrifying presence for all mortals, including their allies. As a consequence of that, only the Army of the Dead may use the King's 'Stand Fast!'. |
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GOOD WARRIORS
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Wargear Special RulesTerror. See entry for the King of the Dead above. Blades of the Dead. See entry for the King of the Dead above. |
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The Army of The Dead
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