Sorry! Your browser is not compatible with our stylesheets.
We recommend that you download the latest version of Internet Explorer, Opera, Netscape/Mozilla/Firefox or Safari (Macintosh) to view the site as it should be. In the meantime the pages are laid out so that they can be read without formatting.


Online Store
White Dwarf
Events & Community
News
The Lord of The Rings
Warhammer
Warhammer 40,000
The Lord of The Rings
- Welcome! Please Login
specialist games | shopping | your site | site map

Battle Companies
UPDATED RULES FOR PLAYING
EXPERIENCE-BASED CAMPAIGNS IN MIDDLE-EARTH

Page: Rules|11|12|13|14|15|16|17|18|19|20|21|22

DWARVEN BATTLE COMPANY

Dwarven Battle CompanyAcross the length and breadth of Middle-earth, there are countless brave and powerful warriors, from the supernaturally skilful and ancient Elves to the barbarous and brutal Uruk-hai. Of all the races that share this world, none possess the tenacity and stoicism of the Dwarves. The line of Durin has survived despite the efforts of Orcs, Goblins, and Dragons. While the axes of the Dwarves remain sharp and ready, their line will continue.

At the time of the War of The Ring, the main Dwarven strongholds were Erebor (The Lonely Mountain) and the Iron Hills. Famed for their hardiness, the Dwarves of the Iron Hills waged a war of extermination against the Orcs and Goblins of Middle-earth that ended only after the recapture of the Lonely Mountain from Smaug the Dragon.

Traditionally, the homes of the Dwarves are mountain holds — nigh impenetrable to all foes, dug deep into the roots of the mountains themselves. There, they can withstand almost any assault by simply barring the doors. Despite this penchant for isolation, Dwarves make good neighbours and better allies and take the duty of fighting the Evil races of Middle-earth very seriously. Often, groups of Khazâd will set out from their cavernous dwellings and patrol the surrounding areas. Such companies soon earn renown and prestige as they return to the halls of their liege with tales of battle and adventure. For just as every Dwarf loves gold and good food, so too do they love songs that tell of daring deeds and mighty battles.

DWARF STARTING FORCE

2 Dwarf Warriors with Dwarf bows.

2 Dwarf Warriors with two-handed weapons.

3 Dwarf Warriors with hand weapons and shields.

DWARF EQUIPMENT OPTIONS

Weapon

Cost in Influence Points

Dwarf Bow

1

Two-handed Weapon

1

Throwing Axe

1

Shield

1

Dwarf Heavy Armour

2

DWARF PROMOTION TABLE

Troop Type

Promotion Option

All Dwarf Warriors

Khazâd Guard. All equipment/statistics are exchanged for that of a Khazâd Guard.

DWARF INFLUENCE TABLE

D6

Result

1

No effect.

2

Dwarf Warrior with two-handed axe.

3

Dwarf Warrior with shield.

4

Dwarf Warrior with Dwarf bow.

5

Choose one of the above.

6

Khazâd Guard.

Hardy. Dwarves are an incredibly robust race and can recover from even the most severe of wounds. A Hero with this special rule can re-roll the result on the Hero injury table. The result of the re-roll stands, however, even if it is worse.

Any Dwarf Hero can select this special rule instead of rolling for a new special rule on one of the existing tables.

The Dwarves battle the Goblins of Moria

Horizontal Rule

BATTLE COMPANIES ROSTER SHEET

You can download a copy of the roster sheet for use in your own games of Battle Companies.

Battle Companies Roster Sheet: [Download PDF 164Kb]

To download these documents you will need the latest version of Adobe Acrobat Reader.
Download it for free from the Adobe site.

BATTLE COMPANIES

Dol Amroth

Haradrim

Moria

Dwarves

Isengard

Rivendell

Easterlings

Khand

Rohan

Gondor

Mordor

Warg Riders

Next: Easterlings
Previous: Dol Amroth

Horizontal Rule

TopGo To Top | GW Online > The Lord of The Rings > Battle Companies Redux
Games Workshop | Legal | Privacy Policy | Careers | Contact | Help | Accessibility | GW Portal
GW
 

Copyright © Games Workshop Limited 2008 excepting all materials pertaining to the New Line theatrical productions: The Watcher logo, The Fellowship of the Ring; The Two Towers; and The Return of The King which are © MMVIII New Line Productions, Inc. All Rights Reserved. The Lord of The Rings, The Fellowship of The Ring, The Two Towers, The Return of The King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises under license to New Line Productions, Inc. and Games Workshop Ltd. All Rights Reserved. Games Workshop, the Games Workshop logo, Warhammer and the Warhammer 40,000 device are either ®, TM and/or © Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. All Rights Reserved.




Utilities
  •  
  •  
  •  Printable Page