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Battle Companies
UPDATED RULES FOR PLAYING
EXPERIENCE-BASED CAMPAIGNS IN MIDDLE-EARTH

Page: Rules|11|12|13|14|15|16|17|18|19|20|21|22

GONDOR BATTLE COMPANY

Gondor Battle CompanyThe sons of Gondor are a hardy and grim folk, for it is they, more than any other, that have stood firm against the forces of Mordor in the Third Age. From their seat of power in Minas Tirith, the brave Warriors of Gondor sally forth to battle the hordes of Evil Men and Orcs under Sauron's sway. However, the blood of Númenor is weaker than it has ever been, and the Warriors of Minas Tirith find themselves sorely pressed and thinly spread.

The Battle Companies that march forth from Gondor are filled with resolved and hardened warriors ready to do their duty and give their lives in defence of the White City. From Henneth Annûn to Osgiliath to the Harad Road, the Warriors of Minas Tirith stand ready to thwart the plans of Mordor.

GONDOR STARTING FORCE

2 Warriors of Minas Tirith with bows.

3 Warriors of Minas Tirith with hand
weapons and shields.

2 Warriors of Minas Tirith with spears
and shields.

GONDOR EQUIPMENT OPTIONS

Weapon

Cost in Influence Points

Shield

1

Bow

1

Horse (Heroes and Citadel Guard only)

2

Lance

1

Spear

1

Longbow (Citadel Guard only)

1

GONDOR PROMOTION TABLE

Troop Type

Promotion Option

Warrior of Minas Tirith with bow

Ranger of Gondor. All weapons and equipment are traded for that of a Ranger of Gondor. Alter the warrior's statistics appropriately.

Warrior of Minas Tirith with spear & shield

Knight of Minas Tirith. All weapons and equipment are traded for that of a Knight of Minas Tirith. Alter the warrior's statistics appropriately.

Warrior of Minas Tirith with sword & shield

Citadel Guard/Guard of the Fountain Court. All weapons and equipment are exchange for that of a Citadel Guard or Guard of the Fountain Court. The player may choose which. Alter the Warrior's statistics either way. Include the Bodyguard special rule.

GONDOR INFLUENCE TABLE

D6

Result

1

No reinforcements.

2

Warrior of Minas Tirith with shield.

3

Warrior of Minas Tirith with shield and spear.

4

Warrior of Minas Tirith with bow.

5

Choose one of the above.

6

Roll again on table below.

D6

Result

1-2

Ranger of Gondor.

3-4

Citadel Guard OR a Guard of the Fountain Court.

5-6

Knight of Minas Tirith.

Hold Firm, Men of Gondor! A Hero with this ability can exhort his followers to hold their ground against even the most overwhelming of foes. The controlling player may nominate that his Hero is "holding firm," in which case the Hero and any Good Warriors within 12"/28cm automatically pass any Courage tests that are required as long as the Hero remains stationary during his Move phase. If the Hero moves, then the ability ceases to work. A Hero can only use this special rule once per game.

Any Gondor Hero can select this special rule instead of rolling for a new special rule on one of the existing tables.

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BATTLE COMPANIES ROSTER SHEET

You can download a copy of the roster sheet for use in your own games of Battle Companies.

Battle Companies Roster Sheet: [Download PDF 164Kb]

To download these documents you will need the latest version of Adobe Acrobat Reader.
Download it for free from the Adobe site.

BATTLE COMPANIES

Dol Amroth

Haradrim

Moria

Dwarves

Isengard

Rivendell

Easterlings

Khand

Rohan

Gondor

Mordor

Warg Riders

Next: Haradrim
Previous: Easterlings

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