
UPDATED RULES FOR PLAYING
EXPERIENCE-BASED CAMPAIGNS IN MIDDLE-EARTH
RIVENDELL BATTLE COMPANY
Chief
amongst the dwellings of the Elves is the Haven of Imladris – also known
as Rivendell. Founded in the Second Age by Elves fleeing Sauron's assault
on the great kingdom of Eregion, Rivendell has even been a place of wisdom
and healing, a bastion of light in a world that has dwelt too long under Sauron's
shadow. All beings of good heart are welcome within its walls, whether they
be Elves, Dwarves, Men or other, far stranger, creatures.
The halls of Rivendell are kept safe only through the wisdom and power of Elrond and the constant vigilance of the Elven lords that dwell there. Although Rivendell and other Elven havens like it are protected by power that Sauron cannot breach, he would dearly love to know its exact location and so regular patrols guard the surrounding lands, keeping a keen watch for the servants of the Red Eye, and destroying them before they can trespass too close to Rivendell, the Last Homely House.
A note on Rivendell Battle Companies. Elves are immortal beings capable of phenomenal feats of arms. Even the most unaccomplished of Elven warriors is as deadly as all but the most skilled mortals. Because of this, there is no promotion table for Rivendell Battle Companies, although they may become Heroes as normal. Thanks to their incredibly long lives, Elves have far more time to hone their skills in battle. An Elf Hero can increase his Fight value to a maximum of 7, instead of 6 like other races. All members of a Rivendell Battle Company are equipped with heavy armour.
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BATTLE COMPANIES ROSTER SHEET
You can download a copy of the roster sheet for use in your own games of Battle Companies.
Battle Companies Roster Sheet: [Download PDF 164Kb]
To download these documents you will need the latest version of Adobe Acrobat
Reader.
Download it for free
from the Adobe site.
BATTLE COMPANIES |
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