
UPDATED RULES FOR PLAYING
EXPERIENCE-BASED CAMPAIGNS IN MIDDLE-EARTH
TREACHEROUS TERRAIN
With Battle Companies, it's fun to look for that extra level of detail – so I decided to come up with some very basic ideas for ways to get a little more from your scenery in your Battle Companies games.
If you're playing a game that involves objectives areas, roll to see
which piece of scenery should be placed on each area. If you're playing
a scenario that doesn't include any specific scenery requirements, it's
still fun to include a couple of these areas to add some variety to your battles.
On a similar note, there's nothing to stop you using these same rules
in your regular games of The Lord of The Rings – they can add a real
twist to a battle scenario.
The Ruins of Middle-earth boxed set contains damaged buildings and some fallen
masonry, resembling the statues of ancient kings that are scattered around
Middle-earth. Many gamers already have this scenery from previous editions
of The Lord of The Rings boxed game, but those for those who don't, it
should be readily available in your local Games Workshop store or Hobby Stockist.
STATUES OF KINGS
Many of the statues and stone carvings of mighty kings that stand across Middle-earth have been defiled by the agents of the Red Eye. A grim reminder of Sauron's power, such sights can cause even the most stout of heart to feel a grim foreboding, whilst other times they can steel the resolve and fill those nearby with renewed determination.
To use one of the statues of a king in your games, simply place one on the table top before deployment as part of the scenario set-up. If you happen to have two, you can always convert one to look like the defiled statue that we see in the extended edition of the films, and to show which side has priority.
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Evil Priority The scrawlings of the maggot-folk! The vile nature of Sauron's taint on the land is clear for all to see this turn, and whilst the Free People are shaken by the sight, the servants of the Dark Lord take heart and redouble their efforts. All Evil models within 6" count as though they are in range of a banner. Good Priority The king has a crown again! Briefly, beams of sunlight penetrate the dark and brooding clouds, causing the minions of Sauron to quail in dread, while the forces of Good find hope and vigour at the sight. All Good models within 6" count as though they are in range of a banner. |
The statues of mighty kings survive from ages long since passed, though Sauron's Orcs continue to deface these monuments of Men. |
BUILDINGS


Elven
The building was once a home or refuge to Elves of great power. Though almost
all traces of the original occupants have been blasted away by centuries
of wind and rain, there is still a feeling to such places that makes many
Evil creatures uncomfortable. All Orcs, Goblins, Uruks, Trolls, Wargs and
Undead creatures suffer a penalty of -1 to their Courage whilst they are
within this building.


Haunted
Whatever once built this structure is long since gone and now it is the trysting
place of Evil spirits and who-knows-what else. Any Men, Dwarves and Hobbits
suffer a penalty of -1 to their Courage whilst they are within this building.
Elves, Orcs and other creatures are either unafraid or indifferent to the
taint of this place.


Overgrown
Years of neglect have left this once great building a tumbledown ruin of its
former self. The building is overgrown and thick with briars, rubble and
all manner of undergrowth. All models (even Elves) count as though they are
in difficult terrain when moving within this building. Additionally, models
that are beaten in a fight always count as trapped.
Next: Scenario
- The Valley of Shadows
Previous: Battle
Company Equipment
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