
MODELLING AND PAINTING THE SPIRITS OF ARNOR

Led by a deadly Shade, Spectres and Orcs advance on a group of Rangers in Arnor.
The dead within the haunted lands of Arnor do not rest easily. Far from it! Shades, Wights, Vampires, Spectres, and worse roam the once-proud land searching for warm-blooded victims. To celebrate all things classed as a Spirit in the rulebook and supplements, along with the arrival of the powerful new Shade, we've arranged for a triple whammy of spooky Arnor content. First, we offer a few quick tips on modelling your own Spectres along with a step-by-step sculpting example. Next, there's a gallery of seven converted Spectres to get your brain going. Finally, there are two step-by-step painting guides for Shades. Just click a link below and get to it!
Introduction|Modelling
Spectres|Gallery
Painting Shades|Painting
Shades Part 2
Article by Ty Finocchiaro
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