
GETTING STARTED WITH WARHAMMER
If you are a relative newcomer to the world of Warhammer, or even wargaming in general, this article will give you the necessary information needed to begin.
WHERE TO START?

arhammer is a miniatures wargame, where players command vast armies of model soldiers in the struggle to outmanoeuvre and outfight one another on a tabletop battlefield. This gaming action is set amid a fantasy world like no other, where sorcery and monsters are common on the field of battle.
The aim of every person who plays Warhammer is to pit their force of miniatures against other players across fantastic battlefields. Win or lose, all fantasy battles are entertaining challenges in which you try to out-think and out-play your opponent, taking advantage of what good luck comes your way, but ultimately relying upon sound tactics to win the day.
To start down the road of enjoying this exciting game and hobby, you'll need a few things! First (and most importantly), you'll need an army of miniatures. Next, you'll need to find an opponent – either a friend that lives right down the street or someone you've bumped into once or twice at your local Games Workshop Hobby Centre. However, before all that can take place, you'll need to get your hands on the rules for the game. There are two paths into the Warhammer rules system.

One of the best ways to get introduced to this miniatures wargame is through the Battle for Skull Pass boxed set. This set has everything you need to begin your battles in the fantastic world of Warhammer, from the full game rules to plastic scenery to fun gaming scenarios to over 100 amazingly detailed plastic warriors.
Inside, you'll find the pocket-sized Warhammer rulebook that explains the rules, a comprehensive group of scenarios designed to teach the game as you play, and a massive pile of plastic Dwarf and Goblin miniatures. Battle for Skull Pass is perfect for both starting and experienced gamers. Those new to Warhammer get to grips with the rules, while veterans get a whole new army to paint and deploy on the fields of battle!
The second way to get into the game of fantasy battles is to simply purchase the Warhammer rulebook outright. This comprehensive set of rules has everything you'll need to know about the game rules. Scenarios to play, full-colour pictures of armies, painting tips, hobby basics – the Warhammer rulebook has it all. Once you have the rulebook or Battle for Skull Pass, it's time for the next step: choosing your army!

Dwarfs and Night Goblins clash within the dangerous confines of Skull Pass.
