Sorry! Your browser is not compatible with our stylesheets.
We recommend that you download the latest version of Internet Explorer, Opera, Netscape/Mozilla/Firefox or Safari (Macintosh) to view the site as it should be. In the meantime the pages are laid out so that they can be read without formatting.


Online Store
White Dwarf
Events & Community
News
The Lord of The Rings
Warhammer
Warhammer 40,000
- Welcome! Please Login
specialist games | shopping | your site | site map

Warhammer Skirmish

Think about every time you've played a game of Warhammer and you've wondered about the cause and effect of your hard-fought battle. What sparked off the conflict and who picks up the pieces? An Assassin steals in to the enemy's camp at night to kill the opposing general, picking his way through the weary towards his goal. A small band of fearful warriors must survive wave after wave of shambling Zombies to warn a nearby village of an imminent attack. Stubborn Dwarfs guard the deep tunnels under their mountain holds against all manner of horrors. There are all sorts of adventures you can play out with the aid of the Warhammer Skirmish rules.

What is Warhammer Skirmish?

What is Warhammer Skirmish? This overview explains the basic concept and scenario rules of Warhammer Skirmish, its small-scale nature and its role in the world of Warhammer.

Warhammer Skirmish Rules

Warhammer Skirmish Rules This article explains the rules to Warhammer Skirmish, allowing you to play small-scale games in no time at all. Field a force of brave warriors and stake your claim in the Old World.

 

Select from the options below to display all the Skirmish Scenarios for one particular army, amount of players and which way you want them sorting.

Sorting: ascending Players: any Army: all

Sort: Players: Army:
 

Scenario: Artillery Duel

Scenario: Artillery Duel In this scenario, two opposing generals bring their big guns to bare against one another.
Scenario: Assassin

Scenario: Assassin The Assassins of the ancient world kill without remorse. This scenario pits the skills of a group of Assassins as they try to infiltrate an enemy encampment, and slay the army's general.
Scenario: Attack At The Inn

Scenario: Attack At The Inn In this scenario, a raiding party of Beastmen emerge from the forest to assault an inn, but are the customers too inebriated to defend their drinking hole?
Scenario: Hunt The Hatchling

Scenario: Hunt The Hatchling Seeking to replenish their stock of Hydras, the Dark Elves embark upon the dangerous task of capturing the live young of a female Hydra.
Scenario: Baggage Train

Scenario: Baggage Train The roads are not safe places to journey along. In this scenario, a baggage train headed to market and loaded with valuable goods comes under attack.
Scenario: Bones To Pick

Scenario: Bones To Pick In the wake of a great battle, the survivors stagger towards safety, but can they escape the scavenging Ghouls that are drawn to these places of bloody slaughter?
Scenario: Bridging The Gap

Scenario: Bridging The Gap In this scenario a group of Beastmen are trying to cross a river. As the defenders blockade the bridge, the Beastmen fashion their own bridges from mighty trees.
Scenario: Bring Out Your Dead

Scenario: Bring Out Your Dead As the dark powers of necromancy swirl, two rival masters of the dark arts vie for domination. This scenario pits the skills and abilities of two Necromancers against one another.
Scenario: Catch 'Em At The Rye

Scenario: Catch 'Em At The Rye In this scenario, a band of Snotlings must work their way through Farmer Miles' fields, harvesting mushrooms as they go. But the farmer is not alone and is determined to rid his land of these vermin.
Scenario: Chaos Rampage

Scenario: Chaos Rampage The forces of Chaos are unparallelled. In this scenario, the four cults of Chaos, led by Greater Daemons, seek to win dominance over a small township.
Scenario: The Chase

Scenario: The Chase Having encroached further than is safe, in this scenario your forces have come under attack, and the only way to survive is to flee. But will the enemy catch you?
Scenario: Civil War

Scenario: Civil War Even in the most united of armies, separatists lurk. This scenario focuses on quelling a rebellion that has been formed within your own ranks.
Scenario: Claiming The Gate

Scenario: Claiming The Gate As the various cults of Chaos continue to assume dominance, strategic points come under threat. In this scenario, you must retain control of the valuable warp gate.
Scenario: Come Into My Parlour

Scenario: Come Into My Parlour After journeying through the darkest of woods, your force has come under attack by the local inhabitants. Can you escape, or will you be dinner?
Scenario: Cut The Bridges

Scenario: Cut The Bridges An enemy force is attempting to take a river. The only course of defence is to destroy the bridges and prevent their crossing.
Scenario: Dark Elf Raid

Scenario: Dark Elf Raid The cursed Dark Elves continue their raids, taking women and children in the night. In this scenario you must protect a township that has come under threat of such a raid.
Scenario: Desecrate The Monolith

Scenario: Desecrate The Monolith Rival cultists of Chaos continue their petty squabblings. Seeking to please their gods, they set out to desecrate one another's monoliths
Scenario: Destroy The Herdstone

Scenario: Destroy The Herdstone The beasts of Chaos are gathering. In this scenario you must destroy their herdstone to disperse their forces.
Scenario: Here There Be Dragons

Scenario: Here There Be Dragons Dragons are ancient creatures that terrorise the lands of the Old World. In this scenario you have been tasked with the duty of ridding a township of one of these mighty beasts.
Scenario: Egg Hunt

Scenario: Egg Hunt The eggs of fearsome creatures such as griffons and manticores are highly valuable - to the right buyer. Consumed by greed, you must lead a group of would-be treasure hunters to capture the eggs of one such monster.
Scenario: Escape From Lustria

Scenario: Escape From Lustria Treasure hunters and thieve beware; the jungles of lustria are not an easy play to leave, but in this scenario, if you don't escape, you're dinner.
Scenario: Pitch Black

Scenario: Pitch Black I the depths of night, a stranger has returned to town, and he is not alone. In this scenario you must find this one cultist and kill him before the daemon he has summoned murders the entire village population.
Scenario: Gate Crashers

Scenario: Gate Crashers When the Dwarfs and Bretonnians find themselves in disagreemnt, the Dwarfs send a force of miners to burrow beneath the castle fortification. Their mission is to reach the gates, open them and await the rest of the boys.
Scenario: Gates of Iron

Scenario: Gates of Iron Within the depths of the Dwarfen Realms, the Skaven stir, eager to plunder the great treasures. In this scenario the Dwarfs, aware of the intrudes must secure their vaults by closing their great iron doors.
Scenario: Gotrek And Felix

Scenario: Gotrek And Felix Gotrek Gurnisson and Felix Jaeger are two of the most famous adventurers of the Warhammer world. In this scenario they must try to save a town from the attacks of a Goblin tribe.
Scenario: Guard 'The Magnificent'

Scenario: Guard 'The Magnificent' While travelling to Nuln, an Empire army is attacked by a Orc tribe. While falling back, the Empire soldiers happen upon 'The Magnificent', one of the great Empire Steam Tanks, stuck fast in the mud...
Scenario: Horse Thieves

Scenario: Horse Thieves In this scenario, raiding parties of Dark Elf Shades are on the hunt once again across the plains of Ellyrion in search of the finest mounts in the Old World.
Scenario: Inn Trouble

Scenario: Inn Trouble In this scenario, spirits are high amongst the drinkers of one tavern. But high sprits quickly escalate and the inevitable punch-up soon has the landlord reaching for the cellar door.
Scenario: Labyrinth

Scenario: Labyrinth Following a bungled heist, a group of mercenary thieves find themselves trapped in the labyrinthine gardens of a stately home. Now trapped, they have until morning to escape to freedom.
Scenario: Lightning's Children

Scenario: Lightning's Children Returning to Karak Kadrin, and group of Dwarf Rangers find themselves trapped in a storm. As if this isn't enough, three Dragon Ogres have just awoken from their long hibernation seeking food.
Scenario: Lost Tomb of Hamon Ra

Scenario: Lost Tomb of Hamon Ra Explorers of an ancient tomb have awoken the Undead of Khemri. Now they must escape with their valuable treasure or become a part of the Undead legions themselves.
Scenario: Lure of Treasure

Scenario: Lure of Treasure This is a race to recover a lost atefact before your treasure-hunting opposition do. All you have to do is grab the booty, and avoid the Troll!
Scenario: Never Leave A Man Behind

Scenario: Never Leave A Man Behind Determined not to leave your brother-in-arms to the mercy of your opponent, a small unit of warriors must sneak behind enemy lines and free the prisoners of war.
Scenario: Ogres For Hire

Scenario: Ogres For Hire Seeking to bolster your ranks following many bitter struggles, you must reach a group of mercenary ogres and convince them to take up arms with you before your opponent does.
Scenario: Oi! Yer Fur's In Me Beer

Scenario: Oi! Yer Fur's In Me Beer In this scenario, a group of Skaven have made their way to a sacred Dwarfen beer hall. There they seek to poison the beer before the Dwarfs can stop them.
Scenario: Rally Around The Flag

Scenario: Rally Around The Flag In the aftermath of battle your forces have been scattered and broken. Now you must rally your troops and escape before your opponent does.
Scenario: Retrieve The Relic

Scenario: Retrieve The Relic There are many relics in the Old World, and all of them are worth something to someone. In this scenario you must beat a rival relic hunter party and escape.
Scenario: Roots Run Deep

Scenario: Roots Run Deep The curious Halflings are attempting to capture a Treeman, their purpose is unknown. Not wanting to find itself being used as fire wood, the Treeman must escape.
Scenario: The Rubies of Lathain

Scenario: The Rubies of Lathain Treasure has long tempted the will of Mankind. In this scenario, you must gather as many rubies as you can before a great storm swells through the valley.
Scenario: Scale The Walls

Scenario: Scale The Walls This scenario is a small-scale siege game and focuses on an attacking force trying to take control of a fortress outpost.
Scenario: Shadows In The Forest

Scenario: Shadows In The Forest The woods of Lorien are not a safe place to travel through, its winding paths guarded from the endless depths by the mysterious Wood Elf Waywatchers.
Scenario: Shove 'Em In!

Scenario: Shove 'Em In! In a gladatorial arena, the captured survivors of a defeated army must fight one another if they are to survive - at least for another day.
Scenario: Slave Train

Scenario: Slave Train Slavery remains a good source of income. Int his scenario a group of slavers must protect their slave train and its valuable cargo from a group of would-be rescuers.
Scenario: Slayer!

Scenario: Slayer! Seeking to atone for sins too great to speak of, this scenario sees a group of Dwarf Slayers that have come upon a marauding giant that must be vanquished.
Scenario: Spawn Hunt

Scenario: Spawn Hunt The monstrous Spawn, lurking in these lands, is a prize that any warband would kill to have in their ranks. But first you must subdue it...
Scenario: Squig Hunters

Scenario: Squig Hunters Teams of Night Goblin Squig Hunters descend the depths in search of mini-monsters and compete with each other to capture the most vicious Squigs.
Scenario: Stand Off

Scenario: Stand Off Talks of peace between two infamous Captains have broken down, and a duel to the death is imminent. Two armies are camped very close, and tensions are very high.
Scenario: Send In The Steam Tank

Scenario: Send In The Steam Tank Following the evacuation of a town after a brutal battle, the ammunition depot is remembered. In this scenario, you must take a Steam Tank back into the town to destroy the munitions.
Scenario: Storm The Barricades

Scenario: Storm The Barricades On the eve of a great battle, the defending force begins to errect earthworks, setting spikes and stake emplacements. If the attackers are to get past these unhindered, they must attack now before they can be completed.
Scenario: Swordfight

Scenario: Swordfight As two armies endure bitter combat, the hero of one side wields a magic sword. Lost somewhere upon the battlefield during the fighting when its owner is slain, both side now seek to claim the sword as their own.
Scenario: Take The High Ground

Scenario: Take The High Ground High ground offers tremendous advantages during a battle. The objective of this scenario is to be in possession of the hill in the final turn.
Scenario: Town Raid

Scenario: Town Raid On the very frontier of the Empire borders, a township has come under attack from a marauding force of Orcs and Goblins. The townsfolk and local militia must fend off the attack and many more if they are to prosper.
Scenario: The Trap Is Sprung

Scenario: The Trap Is Sprung When the infamous von Carsteins come to town in search of a bite, it is not long before acclaimed Vampire Hunters Wilhelm and John arrive to ensnare the bloodthirsty pair.
Scenario: Trolls Under The Bridge

Scenario: Trolls Under The Bridge Unbeknownst to a local community, a duo of loathsome River Trolls have taken up residence underneath the toll bridge. Fed by a constant stream of visitors, the vile creatures attack and attempt to devour all those who dare to cross.
Scenario: Collapse The Tunnels

Scenario: Collapse The Tunnels As the Dwarfs mine ever deeper, they suffer constant attacks from the Skaven. In an attempt to prevent one such attack, the chief prospector instructs his fellow miners to collapse the enemy tunnels.
Scenario: Twilight of The Dead

Scenario: Twilight of The Dead In this scenario, a small group of soldiers is stopped in their tracks by shambling hordes of Zombies. Their only refuge is a disused house in the middle of the countryside, but can they survive the night?
Scenario: Under The Blade

Scenario: Under The Blade Deep in the jungles of Lustria, the consort of a Dark Elf lord has been abducted by a group of Lizardmen. Now the Dark Elf noble must rescue his woman before she is sacrificed at the great alter.
Scenario: Utter Chaos

Scenario: Utter Chaos In the continuing struggle for dominance over the other cults, the deranged warbands of Chaos gather in the wastelands of the north to battle for supremacy.
Scenario: War Machines of Navarown

Scenario: War Machines of Navarown Summoned to lay siege to a castle, your war machines have taken up firing positions on a nearby hill. Unbeknownst to you, however, a small party has been despatched from the castle to take out your artillery.
Scenario: Warpstone Raid

Scenario: Warpstone Raid Warpstone has both the power to imbibe magical ability, and to corrupt. Highly sought after, two Skaven clans fight over possession for a stash of the valuable substance.
Scenario: Silence The Watchtower

Scenario: Silence The Watchtower A lone watchtower stands atop a hill which your army needs to pass for your own nefarious reasons. A small force can get close before launching the attack - can you silence the guards and sentries before the alarm is given?
Scenario: Water Rights

Scenario: Water Rights In the land of Khemri, water can be more valuable than gold, as the baking sun can cook a body in little time, but the few scattered watering holes are seldom unguarded.
Scenario: Wizard Duel

Scenario: Wizard Duel Seeking to find the last few elements to complete a powerful ritual to defeat your enemies, your wizard sets out scavenging. However, he is not the only wizard searching for ingredients.
Scenario: Zombies Ate My Militia

Scenario: Zombies Ate My Militia When a prodigal young wizard falls to the Dark Arts, a group of militia are sent to apprehend and detain. But when the necromancer escapes to a cemetery, the odds quickly even up.
Scenario: Zoo Break

Scenario: Zoo Break Somehow the creatures at the city local zoo have escaped and are now rampaging through the streets. A group of Watchmen have been despatched to round them up before too much of the city is destroyed.
Games Workshop | Legal | Privacy Policy | Careers | Contact | Help | Accessibility | GW Portal
GW
 


Utilities
  •  
  •  
  •   Printable Page