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Warhammer Skirmish
Hunt The Hatchling

Models Needed

Dark Elf Forces:
• 1 Beastmaster
• 2 Beastmaster Apprentices armed with 2 poisoned hand weapons
• 5 Dark Elves with hand weapons, light armour & reaper crossbows
Or For Multi-Player Games:
• 150 points of models and 1 Hero for each player

Hydra Forces:
• 1 War Hydra
• 4 Hydra Hatchlings (+1 extra for each additional player beyond 2)

Hydras have long been trained for battle by Dark Elf Beastmasters and the best way to bend these titanic monsters to one's will is to begin training them while they are still very young. It is that time of the year when the hatchlings are at the right age to be taken from their mother. The only problem is that their mother doesn't quite agree!

Map - click to enlargeBattlefield

Set up a playing area of about 24" x 24". The entire area is the interior of a cave, and the Hydras' nest is 2" from one of the walls. In the centre of the opposite wall, there is a 8" opening where the hunters enter.

Objectives

The first player to carry two Hatchlings off the table wins.

Deployment

The Hydras begin in their nest of piled rocks and bones.

The Hunters set up in the cave opening farthest from the nest. For a multi-player game, the Hydra nest will be in the centre of the cave, and there will be multiple entrances on each of the cave walls.

Who Goes First?

Those who dare to hunt the Hatchlings get the first turn.

Special Rules

This scenario uses the special rules detailed below:

Mother Hydra
The mother Hydra moves D3" in a random direction until it has line of sight to an enemy model, when it will charge directly to protect its brood.

Hydra Hatchlings
The profile for Hydra Hatchling is as follows:

Hydra Hatchlings

 

M

WS

BS

S

T

W

I

A

Ld

Hydra Hatchlings

4

3

0

3

4

3

1

3

5

Breathe Fire
Young Hydras breathe fire much like their larger counterparts, but needless to say, not with as much ensuing destruction. In the Shooting phase, a Hydra hatchling may turn in any direction and breathe fire at a single model up to 5". This shot automatically hits and causes an S3 hit.

An evil mother

Pick up Chicks
Any hunter can carry a Hydra hatchling after it has been knocked down, however, the hunter's movement is reduced to half. When a hatchling is Out of Action, it counts as down. Once a hatchling is knocked down, it may not get back up for the remainder of the game. Keep it on its side until a Dark Elf comes to claim it to carry it off the table.

Poison
The Beastmaster and his apprentices use a special poison when hunting beasts for their collections. When a Beastmaster wounds a Hydra hatchling, the hatchling must pass a Toughness test. Non-Dark Elf players may nominate ONE model to have this ability.

Scaly Skin
Hatchlings have scaly skin which gives them a 5+ Armour save.

Young and Wild
To move a hatchling, it must pass a Leadership test AND have line of sight of an enemy model.

Beastmaster
Beastmasters and Apprentice Beastmasters are so use to battling Hydras that they can often see an attack before it is coming (regardless of which head is striking). When in combat against Hydras and Hydra hatchlings, Beastmasters have a 4+ Ward save as they dodge the incoming hit and any breath attacks. They are also immune to the Terror caused by Hydras. Non-Dark Elf players may nominate ONE model to have these abilities.

Using Alternate Armies

"And for my next trick..."While only Dark Elves regularly make use of the dreaded trained Hydras for battle, there are many desperate adventurers that can sell off such a valuable item. Imagine a party of greedy Dwarfs trying to barter the Hatchlings for gems or perhaps some Dogs of War mercenaries trying to gather enough money to buy their way back home.

Part of A Larger Battle

Here are some ways you can continue this small game and have it affect a much larger battle:

Dark Elf winner may add a free Hydra to their army!
Non-Dark Elf winner may add a free unit (up to 200 points) to their army. This represents the sudden influx of wealth from selling the highly coveted hatchlings.

Horizontal Rule

Warhammer Skirmish - Hunt The Hatchling: [Download PDF - 64 Kb]

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