Gotrek Gurnisson and Felix Jaeger are two of the most famous adventurers of the Warhammer world. They've travelled far and wide and faced almost every horror the world has to offer, from blood-drinking Vampires and insidious Skaven to mighty Chaos Daemons. Today their adventures are chronicled in Felix's memoirs published by the Altdorf Press and are read by scholars of the Empire. One of their first epic battles found Felix and Gotrek defending a small fort from a tribe of foul Goblins, in the land of the Border Princes. |
This scenario uses an area of 24" x 24". The table is dominated by Fort Diehl, a rundown set of walls and shacks with a 4" wide gate on the northern side. The Fort is 16" x 12" and is placed in the bottom left hand corner of the southern table edge. There is no other scenery in this bleak land.
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As a Dwarf Slayer, Gotrek continually seeks his death in combat. Few can stand against his mighty axe backed by his formidable frame and fighting skills. Gotrek, assisted by Felix, seeks to clear the board of any and all enemies.
Gotrek must hold the gates, preventing any Wolf Riders from escaping past him and threatening the citizens within. Inside, Felix must dispatch as many Goblins on foot as he can, protecting Gotrek's back as well as any of the citizens taking refuge inside Fort Diehl.
The Goblin Wolf Riders must break past Gotrek and slaughter as many of the human settlers as possible with the assistance of the Goblins on foot that have already infiltrated the fort!
If either Felix and Gotrek are killed or more than 50% of the settlers are slain, then the Goblins win.
This scenario lasts for 10 turns (or until Felix and/or Gotrek are killed). After that you can tally up the dead.

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Gotrek stands in front of the gate; Felix stands inside the fort; and the settlers cower in the southwest corner inside the fort.
The eight Goblins start in the southeast corner inside the fort. The Goblin Wolf Riders start in three different locations: one in the middle of the southern board edge, one in the southeast corner of the battlefield, and the remaining four on the northern table edge.
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The attackers go first.
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This
scenario uses the special rules detailed below:
Gotrek and Felix
The stat lines, special rules, and magic items for Gotrek
and Felix can be found here on the web, or in the Warhammer
Annual 2002.
Wave After Wave
To represent the waves of Goblins that are attacking the Fort, the Goblin player
may bring any models killed in combat back onto the board in his next turn.
Wolf Riders reintroduced this way are placed on the northern table edge and
may charge in the turn they were placed. Goblins replaced in this way start
off inside the walls of the fort in the southeast corner.
The Fort Walls
Though rundown, the walls of Fort Diehl are unable to be scaled by any of the
models. The only way in or out is through the gate and through Gotrek Gurnisson.
Last Stand
The settlers will not charge or move out of their position unless attacked and
will move to assist other settlers. Otherwise, they will stay in their corner.
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Gotrek and Felix are classic icons of the Warhammer world, so it seems strange to recommend using two other characters worth just under 500 points. You could, however, replace the Goblins with Dark Elves, Chaos Marauders, or even Skeletons and Black Knights. Just remember to try to keep the total points value for the attacking force close to that in this battle.
Gotrek and Felix can be included as a Rare choice in Empire, Bretonnian, Dwarf, and Dogs of War armies, so it is best to use this scenario to lead into a battle with one of these armies.
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Warhammer Skirmish - Gotrek And Felix: [Download PDF - 48 Kb]
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ith
a sweep of his mighty axe, another creature fell headless to the ground.
Smashing one in the face with his meaty fist and disembowelling two more
with quick swings from his rune axe, Gotrek moved through the woods, a
one-Dwarf engine of death and destruction.